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Revision as of 17:58, 1 January 2024 by Clé (talk | contribs) (Created page with "The Asset space is intended to be a place for video game assets related to Wongery content, that people can draw on if they want to create a video game based on a Wongery world (or just incorporating something from a Wongery article). There's nothing here yet, but once there is, the content will be in the following subspaces: ;Asset:Pixel :Pixelart for use in 2d games ;Asset:3d :3d models, possibly (preferably) rigged and animated, for use in 3d games. These sub...")
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The Asset space is intended to be a place for video game assets related to Wongery content, that people can draw on if they want to create a video game based on a Wongery world (or just incorporating something from a Wongery article). There's nothing here yet, but once there is, the content will be in the following subspaces:

Asset:Pixel
Pixelart for use in 2d games
Asset:3d
3d models, possibly (preferably) rigged and animated, for use in 3d games.

These subspaces may be further subdivided later, either to assets for use with specific games, or to types of assets (environment, character, etc.)—honestly, we're still kind of working this out, but we're open to suggestions.