March 3, 2026: The Docks—Encounter Tables
The streets of the Docks are nearly as populated by night as by day, and many of the same encounters may occur, although not necessarily with the same relative frequencies.
| Daytime Encounters | Nighttime Encounters | |
|---|---|---|
| 1 | Beggar (10% chance of 1d4+1 beggars) | 1d6 scavengers rooting through junk |
| 2 | 1d8 stevedores or sailors (50% chance of each) on their way to or from the berths, or just wandering about town | 1d4 drunks, perhaps on their way home from a bar |
| 3 | 2d4 children playing | 1d8 stevedores or sailors (50% chance of each) on their way to or from the berths, or just wandering about town |
| 4 | Streetwalker | Streetwalker |
| 5 | 2d4−1 hired toughs on their way to rough someone up | 1d3 guards |
| 6 | Cart full of cargo heading to or from a warehouse | 2d4-1 hired toughs on their way to rough someone up |
| 7 | 1d3 guards | 2d4 sea lions |
| 8 | 2d4 sea lions | Cart full of cargo heading to or from a warehouse |
| 9 | Pickpocket | Thieves on their way to a warehouse they intend to rob, or on their way back with their spoils |
| 10 | Recruiter looking for crew for a ship (25% chance that the recruiter is also the ship's captain | 1d3 late night swimmers or skinnydippers (or people on their way to a late night swim if not by the water) |
| 11 | Mugger looking for their next victim | 2d6 giant sand hoppers |
| 12 | Wealthy warehouse owner coming to inspect their property, accompanied by 3d4 bodyguards or security guards | Spirit of fear |