|
Daytime Encounters |
Nighttime Encounters
|
| 1 |
Visitor here to take in the Arts District's cultural offerings (roll d12: 1–7: from another neighborhood of Lüm; 8-11: from another city of Djarvin; 12: from another nation) |
Nighttime revelers, perhaps actors having just finished a late-night rehearsal
|
| 2 |
Guard |
Staff of a nearby bar or other establishment open late, returning home after working a night shift
|
| 3 |
1d4 ibises scavenging for food |
Guard
|
| 4 |
Pitchman trying to draw visitors to a nearby exhibit, perhaps handing out flyers |
Visitors taking in the neighborhood's nighttime offerings (otherwise as the 1 daytime encounter)
|
| 5 |
Street vendor. Street vendors aren't as common in the Arts District as in certain other neighborhoods, but they do exist, here mostly selling food |
1d6 muskrats
|
| 6 |
Buskers |
Maintenance workers repairing or refining streets or buildings
|
| 7 |
The PCs pass some chalk art on the street or sidewalk |
Artists out taking inspiration from the stars or other nighttime sights
|
| 8 |
Parade connected to one of the Arts District's frequent festivals |
Nighttime parade (as daytime encounter)
|
| 9 |
Valuable exhibit being delivered to nearby museum |
Art spirits
|
| 10 |
Wealthy theater- or museumgoer |
Thief on their way to try to rob a museum or gallery
|
| 11 |
Escaped exotic pet |
2d10 star sprites
|
| 12 |
Celebrity artist or performer (roll d6: 1: Painter 2: Sculptor 3: Dancer 4: Actor 5: Singer 6: Specialist in some more esoteric art form) |
Yielden who gave themself up for the sake of art
|